Modelling Landon – Part 28

It’s been a challenge motivating myself to get back at the face, starting from scratch is never an easy feat (especially for me, I can get kinda picky under the right conditions).


I didn’t quite get the lips to my liking before, but the cupid’s bow is looking closer to what I intended in terms of definition. That is, it looks sharper in 3 mode where I want it to this time.



I’m going to have to pay close attention to the mouth corners again so that they don’t pinch too much. Last time they ended up being decent, but I want to see if I can’t do that again in a mesh with better topology.


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