Going ahead and UV’ing the eyeballs now, so I don’t have to later…
I’m actually surprised that the lattice didn’t affect the UVs, that saves me lots of time.
Creating a shader for the eyeball…
Testing the size and shape of the iris on the eyeball (to see how it holds up against the lattice)
Surprisingly, it wasn’t as horrible as I thought it’d be when I first loaded the texture. Let’s just say he would’ve needed special glasses for his special eyes (If you get that commercial reference, pat yourself on the back)
I can’t believe I didn’t go at the ear until now. This took me 5 minutes to put together… still deciding if I wanna do more to it but I like this as a style too.
Partially attached to the head…
Added a bit more detail. I don’t want it to be super anatomically detailed because then it’ll be difficult to UV, plus this isn’t a super anatomical style I’m working in.