Modeling Red – Part 6


A quick shot using viewport 2.0. Hair isn’t finished yet but is definitely getting there, her clothing is mostly finished (still some lumps and bumps in the skirt), and her boots need soles.


I’m also experimenting with texture effects to achieve a similar look to this, starting with the eyes. I’m using a phong shader at the moment to create natural reflection (if I’d painted it into the texture the specular highlight wouldn’t move with the light source).


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